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N.G.
N.G.
Head of Art GSC game world
Vienna, Austria

Summary

Creative art leader with 25+ years of experience in the video game industry.

Working on SHATTERLINE, Fear the Wolves, World of Warplanes, SURVARIUM, S.T.A.L.K.E.R., Overlord II, Ever Quest 2, Monopoly, Sims Castaway, El Grande, Carcassonne, DuckHunt, Rooster's revenge

Expertise in creative art direction, talent acquisition, business and marketing development, outsourcing and marketing.
Entrepreneurial mindset with a passion for building and leading high-performing teams.

Consult with video game companies worldwide to improve art direction and creative strategy.

Developed and executed global talent acquisition to attract and retain top talent in the industry.
Developed and maintained key partnerships with external development studios and outsourcing vendors.

My foundation is in ideation and conceptualization with a strong focus on culture development, team member growth, and product quality
A people-oriented and strategically-minded art manager with an artistic background and a deep understanding for the games creation process.

Highly proficient in problem-solving and time management.

Skills

Art DirectionGame DevelopmentTeam ManagementConcept ArtIllustrationPainting

Reel